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Octane Render Blender Plugin test renders and shaders

For the last 5 months, I have been learning Octane Render blender plugin.
I have worked on usefull shaders (snow covered mountain rocks, fire, angry ocrean waves) , all options on lighting a scene (better shadows and lighting scenarios) render passes and denoiser, OSL, IOR, Live DB, displacements (wich in my opinion is the strongest feature of octane), world settings & HDRI.
Pretty much everything you would need to make a great illustration or concept art.
Blender Octane plugin is so inspiring that I even came up with new ways of creating stuff.
I am working on a series of illustrations on my free time. all images are raw renders or screenshots.
I am thinking on sharing all this into a series of tutorials. Let me know what you think in comments.

Bring everything together to create a scene

Bring everything together to create a scene

Blending different textures together and  megascans blending.

Blending different textures together and megascans blending.

Displacement Terrains

Displacement Terrains

IES Lights, blending texture and megascans , Snow, Fire, Plants and translucency

IES Lights, blending texture and megascans , Snow, Fire, Plants and translucency

VDB smoke and fire (and camera focus)

VDB smoke and fire (and camera focus)

Embergen VDB explosions in blender plugin tutorial

sea waves

sea waves

Under ocean waves

Under ocean waves

Simple sea 2

Simple sea 2

Making a fire for a flame thrower ( not VDB )

Making a fire for a flame thrower ( not VDB )

Lighting scenarios

Lighting scenarios

Quixel and Octane

Quixel and Octane

3 different options to creating fog and denoiser volume

3 different options to creating fog and denoiser volume

Displacement for sci fi buildings (on same object here)

Displacement for sci fi buildings (on same object here)

Character creation and  shaders

Character creation and shaders

How tu use the Octane Live db materials in Blender Octane Plugin

planets, atmosphere and asteroids

planets, atmosphere and asteroids

space station beta test

space station beta test

Options on fur

Options on fur

OSL Shader ( Tiling Randomizer with displacement)

OSL Shader ( Tiling Randomizer with displacement)

Modeling , animating and shading a Zombie creature

Modeling , animating and shading a Zombie creature

Robot generator

Robot generator

3D head Scan skin

3D head Scan skin

3D head Scan skin Tutorial

procedural clouds

procedural clouds

Import any FBX with its texture + Mixamo animation settings